Friday, February 25, 2011

Virtual Democracy in Second Life

Corporate America has a plan for you. Corporate America wants you fat and yet hungry for more. They want you stuffed with fast food and diabetic. They want you awake at 3am watching infomercials. They want your mind useless like a cold wet noodle. They want you sick and prescription dependent. And those that aren't sick, they want you too. They want you slaving away till you die so you can pay that mortgage forever.

Corporate America wants to shove the American Dream down your throat until you choke – they want to wash your brain with their version of enslaved freedom until you completely forget what true freedom even meant. They've had a plan for you since before you were born.

But they can't take away our freedom because we'll always have our right to choose—our ability to say no to the fast food, no to huge extravagant houses, no to cigarettes, no to a prescription for every known bad feeling under the sun, no no no!!!

They can't take that away.

That American freedom is mirrored within a virtual world known as Second Life. Widely known as the largest user created online virtual world of our time, and practically all built by its residents, Second Life runs on a majorly capitalistic micro-economy based on the almighty Linden Dollar. Residents are free thinking citizens if you will, free to socialize, build, work, develop, create, sell, educate, learn, and do just about anything (please see the Linden Labs TOS for governing law). They are free to dance, to fall in love, to practice all faiths, or partake in the many lifestyle communities that exist in Second Life or dream of those yet to be created.

Just like in America the on-going struggle to remain free while still being governed and living in a law abiding society is always apparent within Second Life. Just like in America Second Life's residents are a mixture of people that give of themselves, people that provide helpful services, people that invent and provide what others are willing to pay for, and people that are willing to break the laws of the land for their own personal gain. Another parallel, is the difficult task of bringing such ruthless people to justice—but just like in America where people don't want the federal government policing all their actions, residents of Second Life don't want Linden Lab turning into the equivalent of the CIA or worse.

Virtual life continues alongside the physical one with its residents facing many of the same challenges we all have as citizens of the real world. Second Life is not a utopia free from real life problems. It is however a grand and diverse virtual place to express ourselves, an environment where we connect with inner truths and like minded people in ways that can be difficult to accomplish anywhere else. Second Life is a place where, if left untouched by the reign of tyrannous governments, all peoples of developed nations and who have high speed internet access can become citizens of an online world where they are free to live as they please. Like America, Second Life is a free country as long as you can afford it.

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